vcLayer

Allows you to group objects in the 3D world into separate layers.

See in: Overview

Module: vcCore

Parent: vcObject

Children -

Referenced by: vcGeometrySet.Layer, vcLayerManager.createLayer()

Properties

Learn how to use properties here. The properties are also inherited from the parent class.

NameTypeAccessDescription
CollisionDetectableBooleanRWGets or sets whether this layer should be detectable in collision detection, not accounting for inherited settings.
NameStringRWGets or sets the name of the layer.
SelectableBooleanRWGets or sets whether this layer should be selectable, not accounting for inherited settings.
SnappableBooleanRWGets or sets whether this layer should be considered when searching for snap targets, not accounting for inherited settings.
VisibilityBooleanRWGets or sets the visibility of layer and all of its objects.

Methods

Learn how to use methods here. The methods are also inherited from the parent class.

NameReturn TypeParametersDescription
deleteNoneNoneDeletes the layer.
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Exceptions:
SystemError: When trying to delete a system layer.
SystemError: When trying to delete a layer with an unknown name.