vcLayer
Allows you to group objects in the 3D world into separate layers.
See in: Overview
Module: vcCore
Parent: vcObject
Children -
Referenced by: vcGeometrySet.Layer, vcLayerManager.createLayer()
Properties
Learn how to use properties here. The properties are also inherited from the parent class.
| Name | Type | Access | Description |
| CollisionDetectable | Boolean | RW | Gets or sets whether this layer should be detectable in collision detection, not accounting for inherited settings. |
| Name | String | RW | Gets or sets the name of the layer. |
| Selectable | Boolean | RW | Gets or sets whether this layer should be selectable, not accounting for inherited settings. |
| Snappable | Boolean | RW | Gets or sets whether this layer should be considered when searching for snap targets, not accounting for inherited settings. |
| Visibility | Boolean | RW | Gets or sets the visibility of layer and all of its objects. |
Methods
Learn how to use methods here. The methods are also inherited from the parent class.
| Name | Return Type | Parameters | Description |
| delete | None | None | Deletes the layer.See moreExceptions: SystemError: When trying to delete a system layer. SystemError: When trying to delete a layer with an unknown name. |